本以為今年疫情能夠好轉,卻還是一場Conference都去不了的你是不是跟我一樣覺得很嘔呢?
沒關係告訴大家一個好消息,今年我們同樣把Taiwan Nights給辦在台灣了!12/4星期六下午,誠摯邀請在台灣研究 UIST/CHI/CSCW/UbiComp 的各位共襄盛舉,以輕鬆詼諧的方式向大眾分享自己的作品。形式內容不拘、管你講什麼語都行,只要你敢講我們就敢聽;
Stand-up、Roast沒問題,晚上繼續參加 after party!雖然今年的主場地沒辦法像去年一樣喝到ㄎㄧㄤ爆,但是別擔心該放鬆的、大笑的絕對不會少,玩不夠的晚上我們party等你 :P
Photo Credit: 甯芝蓶
會場備有精緻甜點與飲品供大家在和樂氣氛中度過美好的下午,另有準備數個活動讓你走出同溫層,認識更多台灣的優秀HCIer!
不限形式的舞台供主講人發揮,給你五分鐘的鎂光燈盡情表演;最受觀眾喜愛的選手將會獲得我們精心準備的神秘禮物:D
除此之外,另有神秘關卡等著你與朋友一起挑戰,在全場的驚呼聲中試著克服吧!
吃不飽、玩不夠怎辦?沒關係你可以到Continue? Gaming Bar與你的新朋友繼續享受美味餐點與各式創意調酒,店內同時備有數台遊戲主機與復古遊樂器,一起無限接關下去吧!
• HapticSeer: A Multi-channel, Black-box, Platform-agnostic Approach to Detecting Video Game Events for Real-time Haptic
Feedback
• Combining Touchscreens with Passive Rich-ID Building Blocks to Support Context Construction
• Game Illusionization: A workflow for applying optical illusions to video games
• HairTouch: Providing Stiffness, Roughness and Surface Height Differences Using Reconfigurable Brush Hairs on a VR
Controller
• Daedalus in the Dark: Designing for Non-Visual Accessible Construction of Laser-Cut Architecture
AccessibleCircuits: Adaptive Add-On Circuit Components for People with Blindness or Low Vision
• GuideBand: Intuitive 3D Multilevel Force Guidance on a Wristband in Virtual Reality
• Does Virtual Odor Representation Influence the Perception of Olfactory Intensity and Directionality in VR?
• Poster Cypher: NYCU MUI Lab